Using nothing more than his own two hands and a heap of scrap, the feisty yordle constructed a colossal mech suit outfitted with an arsenal of electrified harpoons and incendiary rockets. Though others may scoff and sneer at his junkyard creations, Rumble doesn't mind—after all, he's the one with the flamespitter. …
RiftRiddle's own notes on Rumble, how to recognise them and who they're tied to, are being written and reviewed.
What Icon riddles deal you
The kit
P
Passive
Junkyard Titan
Every spell Rumble casts gives him Heat. When he reaches 50% Heat he reaches Danger Zone, granting all his basic abilities bonus effects. When he reaches 100% Heat, he starts Overheating, gaining bonus Attack Speed and granting his basic attacks bonus damage, but making him unable to cast spells for a few seconds.
Q
Q · 10/9/8/7/6s cooldown
Flamespitter
Rumble torches opponents in front of him, dealing magic damage in a cone for 3 seconds. While in Danger Zone this damage is increased.
W
W · 6s cooldown
Scrap Shield
Rumble pulls up a shield, protecting him from damage and granting him a quick burst of speed. While in Danger Zone, the shield strength and speed bonus is increased.
E
E · 0.5s cooldown
Electro Harpoon
Rumble launches a harpoon, electrocuting his target with magic damage, slowing their Move Speed, and reducing their Magic Resist. Rumble can carry 2 harpoons at a time. While in Danger Zone the damage and slow percentage is increased.
R
R · 130/105/80s cooldown
The Equalizer
Rumble fires off a group of rockets, creating a wall of flames that damages and slows enemies.
Ability text from Riot Games' Data Dragon, patch 16.19.1.