Utterly mad, tragically homicidal, and horrifyingly purple, Dr.
Mundo is what keeps many of Zaun's citizens indoors on particularly dark nights. Now a self-proclaimed physician, he was once a patient of Zaun's most infamous asylum. …
RiftRiddle's own notes on Dr. Mundo, how to recognise them and who they're tied to, are being written and reviewed.
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The kit
P
Passive
Goes Where He Pleases
Dr. Mundo resists the first Immobilizing effect that hits him, instead losing Health and dropping a chemical cannister nearby. Dr. Mundo can pick it up by walking over it, restoring Health and reducing this Ability's Cooldown. Dr. Mundo also has significantly increased Health regeneration.
Q
Q · 4s cooldown
Infected Bonesaw
Dr. Mundo throws an infected bonesaw, dealing damage to the first enemy hit based on their current health and slowing them.
W
W · 17/16.5/16/15.5/15s cooldown
Heart Zapper
Dr. Mundo electrocutes himself, dealing persistent damage to nearby enemies and storing a portion of damage he takes. At the end of the duration or on Recast, Dr. Mundo deals a burst of damage to nearby enemies. If the burst hit an enemy, he heals a percentage of the stored damage.
E
E · 9/8.25/7.5/6.75/6s cooldown
Blunt Force Trauma
Passive - Dr. Mundo gains bonus Attack Damage, increasing based on his max Health. Active - Dr. Mundo slams his “medical” bag into an enemy, dealing additional damage based on his missing Health. If the enemy dies they are swatted away, dealing damage to enemies they pass through.
R
R · 120s cooldown
Maximum Dosage
Dr. Mundo pumps himself with chemicals, instantly healing a percent of his missing Health. He then gains Move Speed and regenerates a portion of his maximum Health over a long duration.
Ability text from Riot Games' Data Dragon, patch 16.19.1.